childrenofthewyrms: (Default)
The eastern Witchwood houses some of the most skilled craftsmen in the entire Vale, and is where the Rhes River joins the Elsir. The leyline of the Vale hooks through several old druidic sites hereabouts.
An important note: The Dawn Way actually goes from the lower-left of (10,14) to the lower-right of (10,17), passing to the west of Cinder Hill. It is drawn incorrectly on this map.
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Locations

Dec. 27th, 2015 06:37 pm
childrenofthewyrms: (Default)
Elsir Vale is a partially forested river valley in the middle of Marguul Pass. It is bounded on the southwest by the Giantshield Mountains and on the southeast by the Wyrmsmoke Mountains, which meet up south of Rhes Lake to become the Seawall Mountains and extend south nearly to the ocean. It is bounded on the northeast by a wasteland and on the northwest by the Wyvernwatch Mountains, which extend a ways northeast. The Elsir River starts in the Giantshields and is joined by Witchstreams, the Nimon, and the Rhes to become a mighty flow that has carved out Marguul Pass since time immemorial.

The ample mountain water and decently frequent rainfall support two forests on the south side of the vale: the quiet Marath Forest that looms in the southwest, and the dangerous Witchwood that sprawls across the southeast. The southern end of the Witchwood is ill-mapped, but word of mouth and occasional explorations inform those-in-the-know that the Rheswash feeds a lake and swamp, and great beasts like the wyverns of legend darken the skies of nearly obliterated Dhakaani ruins there.

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